potterman28wxcv

@potterman28wxcv@beehaw.org
3 Post – 88 Comments
Joined 12 months ago

Video games devs have it much worse than other developers though

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This is such a basic functionality. It does not deserve advertisements, it should have been there from the start.

and it's not locked behind a paywall

Are we supposed to cheer?

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I think we still have two "shields" protecting our ways in Beehaw:

  • the lack of downvotes. Perhaps people will downvote you from other instances. But you won't see those, so you will not care. I find that this removes a lot of negativity on its own.
  • when someone posts from another instance, you can see it in their name: so you can take what they say with a pinch of salt. "Oh, he is not from Beehaw; it is more normal for them to behave like that. No use to argue strongly against them".

As long as we have those, and as long as the federated instances moderate harmful content, it is OK for me to remain federated with them.

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Why getting married at all though? It's not required for a relationship to prosper. People can live very happily together without getting married

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while ignoring the much less ethical things you purchase far more often

OP did not indicate anywhere what kind of food they buy. You are judging them without knowing their habits.

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I dislike content that has been auto-posted by bots. I treat it like spam instead of genuine content.

I would love to see a "bot" flag and a parameter on your profile to not show any "bot" content.

I guess people who make bots are scared that the Lemmy platforms would eventually stop seeing activity because of a lack of content. But I think that if there were little to no activity, perhaps people would be posting more. I doubt that flooding the platform with auto-generated content or auto-forwarded content actually helps with encouraging people to stay.

I would say it is this way because it takes a big effort to crunch all the patches that have been made thus far and make an easy-to-read summary out of them.

It's not something that comes for free. You need someone on the job.

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Similarly doing nothing more than asking for more details on the technical problems we are struggling with, without a firm grasp of the existing issues with Lemmy or the history of conversations and efforts we’ve put in is not good faith either. We’re not interested in people trying to pull a gotcha moment on us or to make us chase our tails explaining the numerous problems with the platform

This is understandable but leaving platform is a big decision and the technical reasons are not really clear. Or at least they are not really crystal clear from the posts I have read. As end users we don't really have much of a choice except to trust you.

Personally one example I have is the lack of moderation tools. I have read numerous times that it was a problem. But I do not know what it means practically speaking - what is missing exactly.

You do not have to explain it and I am not asking it of you. But I just want to say that I feel like there are details that sound to be very relevant to your future decision but are yet undisclosed. Or maybe I just missed them

Thanks for all the work into making Beehaw what it is today. I joined during the Reddit exile and I'm happy to have found this community. I hope it continues to thrive

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I love game mechanics that reward thinking or tactical decisions rather than rewarding how much time you spend grinding this or that. I do like having some kind of character progression - and that usually comes with grinding. But I hate it when the only challenge of a game is just how many hours you can sink into it. I much prefer when there are hard skill walls that you can't pass until you really got genuinely better at the game.

I hate generic boring quests that feel like they came straight out of a story generator. It's ok to have a few of them. But a hundred of them.. You play one, you played them all.. No incentive to do them. I much prefer a game that has only 10 hours of content but very solid content with well- designed narrative and places ; rather than 2 hours of human-made content and 48 hours of generated maps and quests.

One of the best games I have ever played is Dark Messiah of Might & Magic. That game has such an insane combat and a great narrative - I just couldn't put it down, I finished it in just one or two weeks because it was so good! And at the end I felt an emptiness, like when you've just finished watching an excellent serie and wonder what to do next.

On Tinder it would not be in the same context that what you experienced. In OKCupid it's part of the rules that you can send messages without a match. So people are OK (I guess) with it. On Tinder it's going to come as unexpected and unwelcome. You will start with a disadvantage. Unless the woman is only interested in money (if you can spend $500/month on an app then you are probably among the wealthier half of the population).

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Hot take: Git is hard for people who do not know how to read a documentation.

The Git book is very easy to read and only takes a couple of hours to read the most significant chapters. That's how I learnt it myself.

Git is meant for developers, i.e. people who are supposed to be good at looking up online how stuff works.

I’m yet to find a single field where most tasks couldn’t be replaced by an AI

Critical-application development. For example, developing a program that drives a rocket or an airplane.

You can have an AI write some code. But good luck proving that the code meets all the safety criteria.

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Any game that requires regular playtime is a nope for me now. I switched to games that you can put off easily - games that are playable under a fixed amount of hours and that do not require dedication.

Typically right now i am playing Dark Souls on twitch - I can turn it on, play a bit (even just 30 minutes) then put it down easily.

I also switched to board games - my SO is not into video games but she is into board games so we can enjoy that together. We are playing Gloomhaven Jaws of the Lion right now it's a blast

I feel like some people just spend their day posting links to articles. They do engage in conversation as well apparently, but they also post 3-4 news per day sometimes. I do not understand why, as it just contributes to make the place more hollow.

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That's true especially in gaming circles.

There are big misconceptions about game development jobs. People tend to think that implementing X or Y feature "surely can't be that hard". They have absolutely zero experience in game design or game programming and yet they take on such a condescending level when you read their posts.

Programming is hard. Balancing is hard. Developing a game while you have a whole player base against you is hard. The game industry is most infamously known for its crunch times and high turnover rates. And yet players do not respect that.

Whenever a game gets released at all, it's such a ton of work that have been done. Even if the game turns out to be not as fun as people wanted. Or even if there are bugs. In fact, i am sure that half of the people that complain aggressively will never do something that impressive in their life, ever.

We should be in awe and respect our fellow devs because this job is one of pure passion.

From the AMA you linked it sounds like the Lemmy maintainers are just two and are unable to deal with all the missing features. They made it sound like it might stabilise in the future and they are still trying to make it scale.

I read their reply as this : there are many things to implement and moderation is not a priority compared to other features. Do you know if someone made a PR about adding more moderation features? Was it accepted or turned down?

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Even if the commit message is concise, there is a difference between what the patch does on a technical level and what the end user will see as a result.

IMO the solution is to link each commit to an issue or a ticket - some high-level description of the feature the commit implements - but there still has to be someone who makes the effort of making sure each commit is linked to a ticket and who nags the devs when they forget to do so..

Program easily and efficiently. Not having to wait 5 minutes for a window to come. Fast boot/reboot times (less than 10 minutes). Native support for many things without having to install them. Installing is usually as easy as running an apt-get command. Not having to kill update processes because they take 100% of your disk bandwidth and starve all your other apps.

Windows feels like an ugly and sloggy system with a ton of duck tapes. Only reason I use it on my gaming laptop is for games.

Linux on the other hand just works. Nothing fancy, but it's just what someone who wants efficiency needs.

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You make a point. If we were to relive the 90s both technology-wise and before corporations put their hands on it (so, assuming plenty of websites done by users), I am sure there would be quite a few websites filled with hate, racism, xenophobia etc..

It's not just the corporate greediness that changed. It's the mentality as a whole. We live in a stressful time period where being aggressive towards other people is more of a norm than, say, creating genuine content with lots of colors because that is cool. In the 90s I feel like people were just enjoying life and did not have to worry much. At least, that's how I perceive it. Even piece of arts like music or movies felt more genuine and happier.

But the author also makes a point that corporations certainly did not make it better.

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It is literally part of Beehaw rules to be nice to each others, cf this excerpt from beehaw rules:

If you aren’t nice, we’ll remind you to be nice. If you continue to be problematic, we’ll escalate from there, but it will be on a case-by-case basis. If your first reply when we ask you to be nice to each other is to tell us to “fuck off”, we will respond in kind.

It is also part of the rules to not be transphobic, cf

we simply do not tolerate intolerant behavior. Being explicitly racist, sexist, homophobic, transphobic, or bigoted in any other fashion is not tolerated here.

If you find a transphobic post and you feel that you are unable to reply nicely, the correct course of action would be to report said transphobic post.

If you are not content with this rule of "be nice" I'm afraid Beehaw is not for you

Sorry if I missed it, but do you have a specific example where the proposed help was denied by the maintainers? A case where they clearly acted against it such as a merge request denial, prematurely closing the issue or explicitly telling contributors to not contribute on that?

I see there is an issue here: https://github.com/LemmyNet/lemmy/issues/3275

This issue was too large so lionir asked it to be split and linked two related issues like https://github.com/LemmyNet/lemmy/issues/3662

So far I am not seeing anything like maintainers refusing the help - but perhaps this happened in private side channels or something like that?

A friend of mine got asked if she had a boyfriend. She asked back "why that question". It was to know whether she would be likely to get pregnant and miss work.

What a horrifying mentality some companies have

I understand that video games dev and Web dev does not overlap but the developer field is more vast than just Web. For example embedded development uses a lot of C/C++ so knowledge would be transferable there.

I would also say that even though the engines or framework is not the same, surely there are human skills that can be transferred like managing a project, solving problems, algorithms, performance analytics and debugging.

But that's only my theory and I have no experience on switching field like that

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I highly disagree with the 2nd point

I hate RTS because there are so much going on everywhere at the same time that I just can't handle it. You gotta master your production while scouting while repelling raids while strategizing to see what kind of army the opponent is building while exploring the tech tree and.. damn how did they just send an army of 50 fellas??

MOBAs allow me to fully focus on the moment and whatever I'm doing instead of being perpetually late on the actions that need doing

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But the application does not ask you whether or not you find the woman attractive

It asks you whether you want to "smash" her. The same word could be used for a sex doll recommendation application. That's objectification

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You could edit a comment to predict the past, and then link it to someone to say how right you were all along but no one listened

It was a reasonable to assume OP frequently purchases food

You specifically mentioned avocados and meat. I know some people who only buy local food and do not buy meat. Your reasoning would not apply to them.

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They are not making them more efficient. They are studying how to make them more efficient. It's a really big difference because I am not yet ready to place my life in the hands of a CNN-based AI

When I first got daily access to internet (back in 2009), I got curious about how programs are built. Like, if I wanted to make my own application, what should I do?

I googled something along that direction and it linked me to a famous french website for learning programming (site du zéro) where I learnt C language.

After the course I made a 2D Snake game with SDL2. How naive was I to think I could write it in one go without testing anything in between! I scrapped the 1st attempt because it was a disaster and randomly inserting/removing * was not helping.

I started again from scratch, testing in smaller steps, and I really liked it. After a couple of weeks I had my Snake game working! I was so proud of it that I showed it to my mom. I do not have the source files anymore but I still have the binary somewhere

Afterwards I sticked with it and continued programming - I was back in school without much access to internet so I programmed on my TI-83+ instead. Eventually I pursued computer science studies then a PhD.. It got me hooked real good.

Yes, getting into a new project is hard. Even when you do know the languages and frameworks it's still hard because you have to get into the mini ecosystem that the developers of that project built. In companies there is usually an expected amount of time (days? weeks? Months? Varies on the project) where a new developer is not really expected to do anything major, just getting used to the project.

I do not know if you are professional or hobbyist. But coding takes a lot of time, a lot of it is spent on just figuring out how you will code this or that feature ; then another bunch of time is spent debugging ; and finally, yet another bunch of time is spent integrating your new feature. That's why it's a whole job, and that's also why you need a ton of free time to do this as a hobbyist.

But the good news is that once you spent that upfront time to get into the project, you can code more efficiently (that is, get right to the features you want to make) and you will also spend a little bit less time getting into other projects because although projects are different, there is always some level of organization that remains similar. The more advanced you become, the quicker you can get into a "production" state where you can code right away thanks to spending less time figuring out how things work.

I really don't like this idea that "men should figure out what women find attractive". This goes against the idea of being natural - it puts useless pressure on men who are not able to find a partner, as the implicit message is really "You could not find a partner because you don't know what women find attractive".

I mean, if I were to say the same sentence but with the roles reversed "women should figure out what men find attractive" you would most probably call me a sexist. See the problem?

Here is what all men should know : attractiveness is a matter of taste. As long as the guy is healthy and respectful, eventually he will find someone. Knowing that, he should get confident and not be afraid to propose dates.

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I love Ruby since I got introduced to it. The syntax is great and you can do many things in a simple manner.

Before that, Python was my go-to language for scripting but now I cannot stand the syntax anymore. I dislike the lack of braces and forced indent.

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I don't know of any software platform where that would not happen.

Even with a text-only platform people can still post URLs to unsafe content.

I think OP is referring to some kind of automated scanner but I'm not sure there are publicly available ones. I guess using them would come at a cost - either computational or $$. And even so, there can be false positives so you would probably still have to check the report anyway someday.

Oh, it most definitely is scummy. It's no news that Tinder does not care about people well-beings. Actually, they want you to get stuck to the platform as long as you can; if everyone was finding their partner after a week their platform would not be profitable anymore.

Do you know why is that so?

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Inventory management is one aspect of Diablo 1 that I liked a lot. If you played MP, you could either transfer your gear to mules.. But if you wanted to play "as the game is intended", you had very limited space to carry between games and had to choose which items you want to carry with you to the next game. I did a playthrough through the 3 difficulties with Warrior a few years ago and I loved having to make these choices.

Interesting take. I prefer spaces because each piece of code that I see with tabs has an implicit tabsize you really need to have if you don't want the code to look ugly - especially if the person has been mixing tabs and spaces - and they usually do. Sometimes unadvertently.

When you remove all tabs at least everyone is on the same page.

To the actual problem raised by the article:

I have ADHD. Two spaces per indent makes it damn near impossible for me to scan code. My brain gets too distracted by the visual noise. Someone who’s visually impaired might bump their font size up really large, and need to scale up or down the amount of space per indent. Someone might just prefer it because…

I wonder if it could be possible to adjust the "indent number of spaces you see" in code editors. Code editors are able to figure out what are indents and what are not, so in theory it should be possible. Perhaps that would be an idea for a new feature?

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The Christian Bible’s Matthew 24 had a prophecy that is about to become historical-fact, in the coming decade.

Here’s a decent version of it:

https://www.biblegateway.com/passage/?search=matt+24&version=AMPC

That bit around verses 15-20 is the pertinent area.

Simply wait 1 decade, and see: if Israel still exists, as a country, in 2033, I’ll eat a hat.

The nice thing about prophecies is that they can never be proven to be false. Indeed, one would have to examine the future to prove it wrong. Which is either impossible or unrealistic.

Me too I can make a ton of prophecies and claim they will be eventually right. I will never be wrong.

Let's see. Let me prophesize that:

  • The US will cease to exist
  • We will encounter aliens
  • See where you are living right now? Eventually, it will be filled with lava.
  • See where you are living right now? Eventually, it will be flooded with water.
  • A giant comet populated with nyan cats will crash on Earth

However, you can be sure that in 2033 I will come back in this thread and have you eat a hat. Marking the date and the link in my calendar. If lemmy is still alive, that is

You should probably talk to a therapist. Maybe a psychologist. I know people who have gone through tough times ; going through therapy sessions helped them a big deal.

It sounds like space wind