@CaptainMinnette I mean that writing the decisive action in a scene is not a problem-- working out how that action concludes is what I'm struggling with. Another way to put it is that my scenes are beginning or middle heavy, but don't have a satisfying end that transitions to the next.
I have a few questions I'm hoping you fine folks can help me with. How complex is Deep Rock Galactic for a newbie? Is it stressful or anxiety inducing? Do you need voice communication? Is it okay to play with strangers? Is it any good for someone who enjoys Overwatch as a shooter?