reflectedodds

@reflectedodds@lemmy.world
0 Post – 46 Comments
Joined 9 months ago

tldr, not sure if it was bullet or shrapnel from the bullet.

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The shareholders probably care, but to the layman, expecting 6.61 billion and only earning 6.49 billion doesn't amount to much. They're not going anywhere.

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Dang good catch on the second user, I wouldn't have noticed since I usually don't look at people's profiles.

It's kind of funny that reddit will become this chamber of advertisers making posts and fake users "engaging" while the real people all migrate to lemmy.

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This is what I was thinking. For a first iteration to get out the door immediately it could just be windows with a "game browser" that launches full screen when you turn it on 😂

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Took a look and the article title is misleading. It says nothing about trust in the technology and only talks about not trusting companies collecting our data. So really nothing new.

Personally I want to use the tech more, but I get nervous that it's going to bullshit me/tell me the wrong thing and I'll believe it.

as soon as you pay for 12 consecutive months, you will receive this perpetual fallback license providing you with access to the exact product version for when your 12 consecutive months subscription started.

So at most your software will be 1 year old.

I could be wrong, but I'm pretty sure a lot of open source software is volunteer based and unpaid.

There might be cases where orgs will lend developers to work on a project, but with the org's interests in mind, so if the patch isn't in their interest, then those devs won't look at it.

I "bought" this game when I was in high school. I've graduated high school, college, and I've been in the workforce for 7 years. Still no game.

So yes, they should figure out this game is going to be, set a launch date, and work towards that schedule. This forever-in-development thing they have going on is ridiculous.

Edit: Alright, it's not fair to say "still no game." There is a game you can download and play, but the question I have is does it have all the bells and whistles you expect from a complete game, or is it a technical demo with some game features? See my other comment in this comment chain for why my opinion is what it is.

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It's not even a good excuse because even if they did change their minds, he could still attempt to debate whoever it is on the scheduled date.

They're not raising prices at peak times, just lowering prices at off peak times. (It's the same thing)

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I feel the opposite, but for similar logic? Merge is the one that is cluttered up with other merges.

With rebase you get A->B->C for the main branch, and D->E->F for the patch branch, and when submitting to main you get a nice A->B->C->D->E->F and you can find your faulty commit in the D->E->F section.

For merge you end up with this nonsense of mixed commits and merge commits like A->D->B->B'->E->F->C->C' where the ones with the apostrophe are merge commits. And worse, in a git lot there is no clear "D E F" so you don't actually know if A, D or B came from the feature branch, you just know a branch was merged at commit B'. You'd have to try to demangle it by looking at authors and dates.

The final code ought to look the same, but now if you're debugging you can't separate the feature patch from the main path code to see which part was at fault. I always rebase because it's equivalent to checking out the latest changes and re-branching so I'm never behind and the patch is always a unique set of commits.

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They change it all the time for funsies

Skilled in asking a chatbot how to job.

Probably this.

AWS has so much documentation, and yet it never has what I'm looking for ☠️

It probably won't get rid of js's dominance, but it'll give people options. I already see some front end python and rust frameworks thanks to wasm. But for some reason I really don't like the idea of writing html / css in my rust. But I don't like the idea of html / css in my rust.

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Here I'll add some context

It is pretty easy not to think about this game, it does not live rent free in my brain. I bought the promise of a space ship over a decade ago when there really was no game. The "game" then was here is your spaceship in a garage, stare at it and marvel. That was the whole game.

Over time i've seen bits and pieces of it in my feed, I remember when they added being able to fly the spaceship, idk when that was, but again that was the whole game. You could see pretty space but still no substance.

That was really my last experience with it because I think somewhere around this point is probably where I started working full time and stopped really following game news.

Flash forward to today I see this post to see the game is still a work in progress, I shared my opinion.

So if there is a decent game by now with a plot that would be great, I would give it a shot. But if it's still just a fancy tech demo where you can run around for a bit but there's really nothing to "do" then I'll wait another decade.

I agree, this usage of it was bad.

The more I learn about web3/crypto, it is increasingly getting closer to real life financials with all the same pitfalls and extra crypto problems

Does the bill also include at least a 1.25x minimum wage increase to enforce this as well?

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Microservice from the start may be a lot of overhead, but it should at least be made with that scalability in mind. In practice to me, that just means simple things like make sure you can configure it via environment vars, run it out of docker compose or something because you need to be able install it on all your dev systems and your prod server. That basic setup will let you scale if/when you need to, and doesn't add anything extra when planned from the start.

Allocating infrastructure on a cloud service with auto scaling is the hard part imo. But making the app support the environment from the start isn't as hard.

Confirmed

This is just the plot of office space

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Just switch to GNU/Hurd

/s

You never do

I don't know why you're being downvoted here. I thought a lot of the audience here was relatively informed on what it's like to work in IT/programming. Where we do what we can to make sure all our updates go well, but things slip through the cracks.

This was a massive fuckup, but it's likely not that different than pushing a bug to prod, it just so happens that their prod has such a huge audience. I would hope they have very strict rules about what gets in, but I can also respect that no matter how many processes you put in place to make sure bad things don't happen, problems can still make it through.

Crowdstrike should be held to a higher standard of course, because of how impactful these mistakes can be for their software. And it's pretty crazy that something this bad slipped through. But I wouldn't jump to criminal negligence here without more information.

p.s. I'm not saying CEOs / corps should not be held accountable. They should be. And CEOs do have the power to drive the company into criminal acts and they should be held accountable with jail time for that. I'm just saying I don't think that's the case here.

I have a lidl and I fucking love it! Best prices on groceries I've seen. I've also had issues where they don't have everything, but there's a bigger grocery store very close by that I'll stop at if Lidl is missing something I need. Even my wardrobe is slowly becoming clothes from their rotating section.

Great response on why NFTs are lame for what most are being used for.

I play some blockchain games where the NFT represents digital items, and the only real use case for it being on blockchain is having the marketplace to trade in game items for money. And that doesn't even need to be blockchain, it's like an overengineered steam marketplace.

I also quit whisk when it became samsung food. Does CopyMeThat let you have shared lists with other people?

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It's not really fixable, right? They're technically doing what the platform was made to do.

Ohhh i know who you're talking about. No can do buddy. They'll fire me if I even suggest it. No way I lose this sweet gig.

/CEO

I like flutter's design where you do your markup and styling as code, and then it gets rendered via opengl. So you get that native performance without having to deal with the whole browser stack.

I don't like how almost all software these days is just web apps masquerading as native apps, but they're just so damn easy to write compared to anything else.

Ker Ker La Chips

You can squash merge so it goes into the main branch as one commit, that's usually how I do it.

I wouldn't say it needs serious work, I kind of like the homebrewed look of it, but there's a lot of wasted space in the form of padding on mobile. I think the list of posts could just take up the full screen width and it'd be good.

That sounds nice, I'll try that out

And yet we have a whole class of people who hoard the most money.

I've heard this argument in economics videos, but if you think critically, you can't wait to buy necessities no matter what way the dollar is moving. And even in an inflationary environment things that you can wait for will go down in price over time. They'll age, newer versions will come out, a used market starts up for it, etc. So waiting for prices to come down doesn't seem to be related to inflation at all.

And to give a more concrete example, think of the speed of inflation (assuming 2%/year). Well if we had a year of deflation at 2%, why would I wait an entire year for my $1000 product to be $980. The savings is a pittance.

You're right, I'm not representing the merge correctly. I was thinking of having multiple merges because for a long running patch branch you might merge main into the patch branch several times before merging the patch branch into main.

I'm so used to rebasing I forgot there's tools that correctly show all the branching and merges and things.

Idk, I just like rebase's behavior over merge.

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Is it that bad?

I hate to agree with the other guy, but we just saw massive inflation during pandemic because corps refuse to eat ANY loss in profit. It's all fucking greed.