themoken

@themoken@startrek.website
0 Post – 39 Comments
Joined 10 months ago

Yeah, my sister-in-law has an iPhone and all of my wife's pics and videos turn to garbage in transit. For the longest my SIL just thought Android cameras were terrible and it locked her in to iPhones at upgrade time - which is exactly what Apple intended.

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Everybody up in here talking about porn games... I just want to be able to hide Stardew Valley so I can avoid the imaginary judgment of my friends playing much harder or competitive games.

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Yeah, I don't really see much of an issue here. If you get a defective chip back, it's probably a good data point to know if it was "abused". Even if it's just so you can ask more questions, or prioritize problems that show up on non-OC'd chips rather than flat rejecting an RMA.

That's a hell of a changelog. Grim Dawn is low key one of the best ARPGs of the last decade. Not as cluttered as PoE, not as arcadey as D3.

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John Carmack, author of the Doom engine, is a long time Linux user and for a while the policy was to open source the idTech engines once they had moved on.

However, Doom was hugely popular on its own before this, and was actually more pivotal for making Windows a gaming platform (over DOS).

The reason it runs everywhere is a combination of it's huge popularity, it's (now) open source and it's generally low system requirements.

One thing I'd like to suggest is get most of their forward facing apps as Flatpak and let them install software that way instead of using the system package manager (even if it has a GUI). This jibes with others suggesting an immutable base system.

Obviously this may be more of a concern for older kids, but my kid started with Linux and it did fine... Right up until Discord started breaking because it was too old and they didn't want to tangle with the terminal. Same thing when Minecraft started updating Java versions. Discord and Prismlauncher from Flatpak (along with Proton and Steam now) would have kept them happier with Linux.

As for internet, routers come with parental controls these days too, which have the added advantage of being able to cover phones (at least while not on mobile data). Setting the Internet to be unavailable for certain devices after a certain time on school nights may be a more straightforward route than DE tools.

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Nobody running a FOSS third party launcher is an average end user. Also, people routinely add flags to typical games even on Windows (e.g. -skiplauncher)... It's really not that big a deal.

Haha, I had the same thought.

I don't have the gaming bandwidth to play the old school shooters these days, but civvie's videos are more than enough to remember what made them great, what made them suck, and where they innovated or did clever things you never noticed.

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I'm also glad to see Wayland tools maturing. The hand wringing about lack of X forwarding was always FUD and a nonsense reason to cling to the fiction that X works well over a socket and justify all the shitty compromises X made to remain compatible with it.

I didn't mind the pie chart, the slices are labeled clearly, no need to use coloring like you have to read a legend.

Really surprised to see Diablo IV so high. I think it's a fine game (minus the laughable MTX), but considering you can't transfer a license from Battle.net to Steam, that represents a fraction of the total player base that has apparently gotten smaller since launch.

Nah, my friends don't actually care, this is tongue in cheek for all the times I'm playing SDV and they're all masochistically playing From Soft games. That's why I said "imaginary" judgement.

I read "The Idea Factory" about Bell Labs, focused mostly on inventing the transistor, but it included their consolidation into this lab and just how state of the art it was. The book implied that it was the first corporate "campus" designed more like a university than a factory or office.

The book really made me understand that AT&T / Bell Labs was the hot tech firm of the early 20th century, long before getting to computing advances (C, UNIX) I was more familiar with.

Yeah, you're totally right. I've leaned into the "rather chill than sweat" gaming camp in the last few years. It's nice to play games that are friendly and non-violent. SDV and Talos Principle 2 have been my gotos recently.

I dunno about ethos, but I do know Pine can also make false claims. I bought a Rock64 years back and they touted it as 4k60 video capable with an integrated GPU and that wasn't realistic at all. The software stack was still very immature on release. From their own wiki, years later, it still doesn't work and key parts still haven't been upstreamed.

This isn't a benchmark of those systems, it's showing that the code didn't regress on either hardware set with some anecdotal data. It makes sense they're not like for like.

Surprised to see the opinions on V/VI not being as good. I've played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

The big thing I'd like in a new one is less cheaty AI. It's just so boring that winning on Deity is basically exploiting AI foibles instead of... you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.

For music I'm just sick of the apps streaming super compressed crap. It sounds like 192kbps MP3 sometimes and you can definitely tell the difference. Setup Airsonic and never looked back, although still have YT music for the fam and finding new music. It is a bit of hassle, but it's worth it and a FLAC collection feels way smaller than it did 10-20 years ago (both in terms of disk and home streaming bandwidth).

It's easier to release tools for a map based game with no real story. Devs have tools to create content, of course, but making something (tools, APIs) safe and logical enough for the public to consume is a task that can easily get backburnered on the way to release.

Honestly, I use Arch (btw) but after living on Fedora for a while, when I returned I started using podman over AUR for some stuff. If a package is going to pull a bunch of weird dependencies, or I want to easily migrate it later, it's just so much easier to keep it containerized.

They don't, but they define the socket the processor slots into and probably did this to market the newer chips as more advanced than they are (by bundling a minor chip upgrade with an additional chipset upgrade that may have more uplift).

I see no other reason to kneecap upgrades like this when upgrading entails the consumer buying more of your product.

I used (u)xterm for like 20 years before discovering that Konsole is solid and beautiful. My whole tiling setup is backed up with KDE apps now.

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Sims 3 was my favorite for the open world and freelance jobs too. Was nice to be able to secure an income without disappearing off the map for 8 hours a day. Was surprised 4 didn't follow through on that as much but I only played it a little.

My wife plays Sims with cheats all the time and I get that it becomes a fancy interactive dollhouse in that case, but to me the game is all about that progression from bachelor in a one room box to old family man in a mansion.

Honestly the looks didn't bother me, but playing with a controller is just so awkward compared to KB+M.

This has "shitty boss discovers Yelp for the first time" energy

From ProtonDB it seems it plays well, but like most ARPGs it has tiny text. The game fully supports controllers though, so I wouldn't expect too much trouble.

Really? I use Arch native Steam and Proton no problem. You either use steam-runtime (uses built in Ubuntu runtime) or steam-native (expects Arch packages) but there is a meta package for pulling the runtime deps. Both have worked for me.

That said, Flatpak has come in clutch for me as well on the Steam Deck, and for things like Prism Launcher (modded Minecraft launcher) where you want to juggle multiple Java versions without needing to run archlinux-java between switching packs.

I am hyped, Urist. Long time Fortress Mode player, but have been waiting to play Adventure Mode until the official graphics come out.

It does that everywhere, even on non .deb distros.

I test drove a Leaf and honestly it felt bad brand new. I got range anxiety just taking it on the highway and back to the dealer.

So far, I think Tesla has a monopoly on practical EVs. Say what you will about the cars (or their leadership) but the charger network they built out and having ~150 miles of actual range is hard to beat in an existing product.

Hunter Pence is a great example, but one of the things that's great about baseball is that there is a place for every body type. If you're in shape (and sometimes even if not) no matter where your athletic gifts are, you can imagine a role on a baseball team.

Bartolo Colon was my pick for OP. If he can be an in demand pitcher into his 40s, any body type can.

Hello fellow ex-IBMer. I came to the corp from an open source background and I was happy that my LTC coworkers seemed to despise software parents despite the huge pressure from management.

I wonder how much of this is that IBM fell out of the patent lead and decided to just take their ball and go home. Or how much is RedHat influence shifting the mindset away from the patent Mexican standoff with everyone else.

The Windows scheduler is so stupid chip manufacturers manipulate the BIOS/ACPI tables to force it to make better decisions (particularly with SMT) rather than wait on MS to fix it.

Linux just shrugs, figures out the thread topology anyway and makes the right decisions regardless.

Fixes space junk, but not the case where a whole settlement is attached to your ship? I keep reading these hoping there will be some overhaul to the anemic factions and quests but every patch just reveals another layer of Bethesdajank.

For me this game is about getting murdered by invincible tortoises. Great roguelike.

That review is bullshit. It's not going to tax your machine, but that's a good thing. The unit type thing is also missing that not the entire game takes place on the battlefield, there's multiple layers to it and you almost never win through pure domination.

EDIT: Also, ground vehicles? This is Dune, you can't cross sand in a vehicle, and they couldn't go up cliffs. No, instead you airdrop, which is way more flexible.

I needed this rec, thanks.

For Factorio, I think it's a smaller window... before you have basic items (belts, power lines, solar etc.) automated. Bots are huge, but once you can extend your base/bus at will the game gets way less tedious.

I'm a little sad this ended up in the ACM. There's plenty of shit computing can be tried and convicted of as a discipline... This ain't it.