winety

@winety@communick.news
0 Post – 43 Comments
Joined 1 years ago

The GTK3 port has been in the making for a very long time. Long before anyone even mentioned GTK4. Porting an application to a different GUI toolkit is a lot of work.

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Also what the fuck does the author mean when he says ubuntu is special¿?

There are two ways I read that:

  1. Ubuntu is special just to the author. It's their favourite distribution and it holds sentimental value to them. The author doesn't want Ubuntu to change, because they like it just the way it is.
  2. Ubuntu is special because of its high popularity between new users. For a long time, Ubuntu was/is suggested to newbies because of its ease of use and solid defaults. The removal of the apps could make the experience of future new users worse, so less people would stick with Linux.

Cool concept. I really appreciate the "independence" from the project after the installation. It would be cool, if the author preconfigured some less common DE/WM alongside the ones they package now. I yearn for a distro with a preconfigured tiling WM, so I wouldn't have to use my half broken i3wm setup.

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Ubuntu uses their own font family. I think it’s one of the only distributions with its own custom font, but I might be wrong. The Unicode coverage of the Ubuntu font is not very big compared to Google’s Noto font family, which many distributions switched to as default. But it mostly depends on the DE — Gnome uses the Cantarell font, KDE uses the aforementioned Noto font.

😎🤙

Regolith packages preconfigured i3wm (and now Sway) alongside basic utility apps (file manager, image viewer etc.) and GUI configuration manager. Notifications and similar stuff, which you have set up manually in some window managers, works out of the box. I’d call Regolith a full blown desktop environment. Too bad it’s intertwined with apt so much, so porting it to distributions other than Ubuntu and Debian is complicated.

A. I don't know much about CJK fonts. I'm just spitballing. I am also half asleep.

B. It depends where the font is displayed. As you probably know, different Japanese, Korean and Chinese characters, which share history and look similar, share one unicode codepoint, see this Wikipedia article. Which specific glyph is shown is decided by some variable that specifies in what language the text is written:

  • If the text is somewhere in the GUI (the title bar, the panel, some menu), it is probably decided by your default language and locale. This can be changed somewhere in settings. Changing this would also probably change everything to Japanese.
  • If the text is somewhere on the web, this is decided by the lang parameter of the website. You can't change this easily.

The game that surprised me the most was Murder by Numbers. It's a very nice hybrid of a visual novel and a puzzle game. When I had more time I played the story mode, and when I didn't I played the challenges.

My biggest disappointments were games from Sony — Horizon and Spiderman. Both of them are verified, but both of them crash at start-up.

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I very much enjoyed Command line text processing with Coreutils. It helped me when I was writing my thesis, which basically consisted of several (quite long) pipelines. It would have been quite helpful if I’d known awk, so I’ll check this book out!

The web version looks very nice, but the PDF version feels a bit iffy (maybe a bit cheap?) to me — for example there are some bad pagebreaks (e.g. between pages 9 and 10 or pages 14 and 15). How do you create it? Perhaps you should get more hands-on with the typesetting. (I'm no expert on typography, but it would be a shame if your work was detracted from by the little imperfections that some people are sensitive to.)

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I’m planning on it, when the Xbox version comes out.

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If you're interested in Mass Effect, please also visit !masseffect@lemmy.ml. It's also a bit dead, but we're trying!

Edit: There's also the much bigger !masseffect@lemmy.world, which I somehow missed.

Same. I can't imagine having to remember to charge my headphones.

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I was an avid Minecraft player in my teens. It being cross-platform (basically 100 % compatibility) made my switch to Linux quite painless; if Minecraft did not work, I probably wouldn't install Linux.

What made you uninstall American Truck Sim? I played a bit of Euro Truck Sim on my computer and I was satisfied; it's good for what it is.

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Keep an eye on niri. It’s a Wayland scrollable tilling WM inspired by PaperWM, but it’s a work in progress. Other than that, nothing that would fit your criteria comes to mind. For example, i3wm might be made to behave the way you’re describing, it would definitely require some hacking.

This is the library one of the Lemmy summarisation bots uses. It can be used as a CLi utility.

I started playing Enderal, a total conversion of Skyrim. I like the deeper RPG mechanics, which the mod adds, although I'm a bit nervous about choosing something wrong and fucking up my character.

The game is set in a different world than Elder Scrolls. I'm not sure I like it as much, but that might be because of the different music.

Yes, they do. Part of the OpenType standard are the so called “OpenType features” which (amongst other things) allow for contextual alternates, i.e. different kinds of ligatures, and for stylistic alternates, e.g. a slashed zero, a single-storey ɑ, etc. All of these different glyphs are encoded in the font and can be enabled when typesetting using different selectors. This website shows them off.

Some ligatures, like “ffl”, are a separate character in Unicode. Some were added because they can be considered a different character in languages other than English. Some (like “ffl”) were added because of legacy reasons; “no more will be encoded in any circumstances”.

I don't have anything special installed, I didn't undervolt anything. My Deck is an officially refurbished unit, so the borderline passable hardware is unfortunately likely. :(

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Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.

I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.

I don't think people who use spaces press spacebar four (or who knows how many) times.

How is Nushell? Is it stable?

8 DEs aren't enough for you?

They are, but a man can dream. And thanks for the tip!

Yes, it shouldn't. Unfortunately, the developers of GTK thrived on changes to the API during the GTK3 era. I don't know why Go devs don't (and I am indeed very glad that they don't). Perhaps it's because of the different structures of the development teams or perhaps because GTK has more hazy goals. 🤷‍♂️

I know USB-C is more robust than MicroUSB, but that doesn’t feel like it’s good for the connector. I’d much rather have a bit thicker (Apple said they’re getting rid off the jack to make their phones thinner.) or a bit less waterproof phone (not having a massive hole in the phone helps to waterproof it), than to loose the headphone jack.

Perhaps a point & click adventure would be a good fit? I’ve played and quite enjoyed The Blackwell Legacy and I’ve heard good things about other games by Wadjet Eye.

To anyone who isn’t interested in Japanese-style visual novels, I’d recommend Scarlet Hollow. It’s an “immersive horror-mystery” illustrated by Abby Howard (of The Last Halloween fame). It’s an episodic title (the first episode is free on Steam) and it is not finished yet.

I don’t think the current Red Hat controversy will have much impact on Fedora. There are the three reasons why I think so:

  • While Fedora is not a fully independent distribution, the Fedora Council has both members from Red Hat and members from the community. It may be wishful thinking, but I believe that, if Red Hat tried something iffy with Fedora, the community (including people in leading positions) would protest.
  • Fedora is upstream from RHEL, so it doesn’t directly profit from RHEL source codes being fully open. Instead, it’s the other way around; Fedora’s sources are the basis of CentOS and then RHEL, so any bugs fixed in Fedora benefit RHEL.
  • Fedora is also Red Hat’s tool for influencing the Linux ecosystem at large. When they want other people start using some technology (Flatpak, PulseAudio etc.), Fedora is a good way of disseminating it.

P.S. There might be some inaccuracies. I am just a user; I am neither a developer nor in any leadership role.

P.P.S. Please excuse any spelling and grammar mistakes. English is not my first language.

  1. Keep up the good work. Your project reminds me of small "old school" distros from the noughties and I love the vibe!
  2. I get the aim at "regular" people. I'd wager there's an interest for a somewhat polished tiling experience; perhaps not among regular people, but among the a bit experienced (and a bit lazy) crowd of Linux users, which is definitely numerous.

Anyway, I'm just spitballing. Good luck with your project!

I tried a bunch of versions of Proton, verified the game files, redownloaded the game, installed a previous version of the game. Sadly nothing worked.

It breaks some system keyboard shortcuts

And so does Sublime Text: CTRL+SHIFT+U for inserting Unicode characters doesn't work in it. :(

I recently switched from ST4 to VS Code (Codium actually) because of this and because it's easier to set up a Python debugger.

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You can use localectl to change the locale on Fedora. Here's what you need to do:

  • See if you have Japanese locale installed. Something like ja_JP.UTF-8 should be in the output of localectl list-locales.
  • If it's not, you should install it using the following command: sudo dnf install langpacks-ja (I'm not 100 % sure about this and I don't have a Fedora system to test it on.)
  • Set the locale: sudo localectl set-locale LANG=ja_JP.UTF-8
  • Reboot your system. Everything should be in Japanese now.

This will (probably) change everything to Japanese – texts in menus, error messages in the terminal, and also the font rendering. This answer on Stack Overflow suggests to do something with your fonts.conf. This way your UI would be in English (or your preferred language) and kanji would render as the Japanese variants.

XFCE is excellent. It’s the first DE I have used after switching to Xubuntu from Windows XP. Everything made sense to my Windows grown brain and everything was extremely customizable; an ideal DE for me! I stopped using XFCE after I switched to i3, but I still used a bunch of XFCE applications for a while.

One of the drawbacks of XFCE is that many GTK applications are written for Gnome first, so most applications which use GTK look funky in XFCE with their menus hidden in buttons etc. It made looking for apps that would fit the æsthetic a chore. (I don’t think there’s this dichotomy in the Qt world, i.e. LXQt apps wouldn’t look out of place in KDE.)

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I've been playing this as well! If I have more time, I play a part of the story, and if I don't, I play a few puzzles of “Scout‘s memories”.

I’m responding to both your comments here.

Did you undervolt your SD? Is it the steam version of Spiderman? Did you install it on your SD card or main memory?

The Deck’s basically new, I haven’t done anything to it (yet): No undervolting, no SD card, no non-steam games (except Minecraft).

Uninstall the game. Restart your deck. Install it again.

I’ve tried this already, but it did not work. I’ll try it again, but it’ll take a while, because my internet is really slow.

I’d open a support ticket over it. Since it works for everyone else really well it has to be an issue with your deck, specifically.

Sounds like it’s my a fault of my particular unit. 🫠 As I said, I’ll try to reinstall the game again and if that doesn’t work, I’ll open a ticket. Thanks for the suggestion.

I haven’t played many games on my Deck yet, but all of them—except the two I mentioned—worked very well. Even Baldur’s Gate 3 runs fine and it is a very demanding game. I wonder why just the games from Sony are problematic. The worst thing about this is that they load, seem to run fine for a few seconds, then freeze and crash.

Maybe I’ll bite the bullet and not worry about it now and later I’ll buy Steam Deck 2 sooner rather than later.

I have my eye on Regolith. Sadly it seems to be only available on Ubuntu and its derivatives, because they rely on apt.

It's basically one click in VS Code. It's more clicks in Sublime. 🤷‍♂️ Turning Sublime to a full blown IDE for a bunch of different programming languages takes work and I'm lazy.

Just a question: Isn’t there an option to replace xfwm with another window manager (=i3)? Did you consider this option?

I did try it, but it either did not work or it broke something. It was definitely something on my end, because it should be possible to do this. It was quite a few years ago, so I do not remember many details. Sorry!

According to other people, Horizon worked but a recent patch broke it. Spiderman (the first one) launches, freezes after a few seconds, and then the Deck restarts. 🤷‍♂️

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It's OpenTTD, hands down. I think source ports and game reimplementations are where open source shines its best.