winterstillness

@winterstillness@beehaw.org
7 Post – 18 Comments
Joined 1 years ago

This is based on someone else's reply I read once. Developers have been trying to put themselves out of their own jobs since the beginning. Automating/scripting things, creating tools, IDEs, etc.

Development is so much more than generating/writing boilerplate code. Code plays such a small role as opposed to figuring out how to solve a problem or even figuring out what the problem is in the first place.

I spent several days figuring out why an HTTP POST in prod wasn't working. But an identical one was working locally. Turns out there was an application server change that deceased the max request param size. The Dockerfile was configured so that the patch version (semver) was updated automatically. This was a super interesting challenge (felt like Sherlock Holmes with this one).

Try having ChatGPT/etc. figure that one out.

All of this hubbub might produce some kind of toolset that could augment what we already do (i.e. IDE). But replacing people entirely? I don't think so.

I love the stillness of winter. The type during a blizzard where everything "sleeps".

I had this realization when playing Dragon Age: Inquisition: https://dragonage.fandom.com/wiki/Winter_Stillness

Also this; https://imgur.com/a/lEpKXAF

The game also has "hazard" (difficulty) levels you can set when creating a mission. But the game doesn't demand a lot of skill/twitch unless you're on hazard 4/5.

It's one of the best coop games IMO. You can play it for a bit, leave, then come back without worrying you missed out on content/skills/etc.

Strongly recommended! It's one of those rare games where you don't want a "sequel" because there's no way it would be in the spirit of the first game. Especially today.

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I loved it and it'll be a day 1 purchase for me. Amazing how they've nailed every one of their games considering how differently they play (e.g. Dig, Heist, Quest).

I'm happy to support the devs and the SteamWorld "universe" they've built.

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It's a phenomenal metroidvania too. The visuals might be off-putting at first, but the game has so much soul. Excellent music too.

I have tea with peanut butter (Skippy/Jif) & jam (black currant) sandwiches most days of the week for breakfast.

Depends on the kind you get. 100% natural tastes very "plain" as it's just peanuts (the only ingredient). Personally, it's a bit too plain for my taste. But as others have said, unless you really enjoy peanut butter, you should watch how much you put on delicate types of foods. Get a slice of bread, a thin spread of peanut butter, jam if it's your sort of thing, and a nice cup of tea. Delightful.

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Aquaria

A very well put together Metroidvania. The map is very fun to explore, good boss fights, great music, and interesting story.

Such a weird game! The artstyle and just the "weirdness" of it is out of this world.

I'm not a fan of turn-based battles, but this is one of the few games (including Chrono Trigger) where it's legitimately fun. To this day I still think about it.

Interesting, I looked into it briefly and found this:

2020 - Image & Form, Zoink and Guru Games are merged and fully integrated in Thunderful Development AB

There was a merger, but maybe not entirely different developers.

Did I just hear a rock and stone?

It strongly depends on what kind of person you are and how you get your enjoyment out of things. If you understand this, then you can find games that fulfill that.

For example, some people get a dopamine hit when they see numbers go up. Be it level grinding, kill/death ratio, optimize builds. Others like the feeling of exploration. Others want immersion/role-play.

It has nothing to do with "today games bad". Part of that is childhood and nostalgia. You won't get that back.

Figure out what you enjoy. If you like social games and making friends, then you need to lean towards that style of game. RuneScape 2007 is still very much alive today.

I really don't want "2" to be a thing. The "trailer" felt like an insult for using the Beyond Good and Evil name for marking. There was nothing about it that had the spirit of the first game.

If there ever is a remaster, then I hope it keeps the original artistic style. Lots of remasters get this wrong.

If releasing broken games wasn't profitable, then it wouldn't happen. The vast majority of people don't read reviews or keep up with scummy industry practices etc.

A cousin of mine bought sonic boom on release and was super happy with it. They never finished it or were aware of the controversy whatsoever.

I recommend turning the lights off and keep the sound volume nice and crisp for full immersion!

Weird, I don't have this issue. I'm using a Zenfone 9.

I agree with not bitter/cardboard. It tastes exactly like... plain peanuts. Or at least it should if it's natural.

As others mentioned, if any worthwhile subreddit goes dark, then the mods will be replaced and it'll be brought back.

Creating some noise works only if anyone is listening and willing to respond and enact change. Absolutely not in this scenario. The sad reality is the vocal ones are in the minority in the grand scheme of things. The 50k people leaving is, probably, pocket change and aren't the ones that the platform is geared towards nowadays.