Sea of Stars sold 100,000 copies on day one
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People were worried that big games releasing these few weeks would overshadow indie games. Seems like that's luckily not the case.
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People were worried that big games releasing these few weeks would overshadow indie games. Seems like that's luckily not the case.
Some of these games, like Starfield, cost an absolute fortune ($120 AUD where I live on Steam). I'm simply not going to pay that much for a game but will happily pick up something like Sea of Stars for less than half the price.