Starfield's Numbers Surge in Early Access - Insider Gaming

stopthatgirl7@kbin.social to Gaming@beehaw.org – 67 points –
insider-gaming.com

Starfield's numbers have swollen in early access on streaming and gaming platforms - and the global release is yet to take place.

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I heard this is because NVIDIA didn’t fund optimizations. AMD did so it’s running a lot better for them. I said fuck it and bought an Xbox with 2 year payment plan and game pass included. Cause no way my 1080ti is ever gonna play this game that good I don’t think. End of an era.

It's all over the place. Some AMD GPUs are far better than the equivalent Nvidia GPUs, but then AMD CPUs are seemingly much worse than Intel.

Then there's reports of Nvidia cards sometimes being stuck at like 60% power, which of course doesn't help either.

Damn what a mess. I was hearing for Linux the mesa driver makes the game run pretty well for AMD cards.

It's technically sponsored by AMD, which is why you could can get it free with a processor or GPU upgrade.

Edit: could to can, the offer is open until October apparently

1080ti could’ve been a solid 30fps experience…

Not what I’m hearing. Maybe after some more patches and a new driver.

My 980 is pulling 30 fps with most things on medium and high, and shadows on low because it has the most effect on performance. Also turn off resolution scaling, for nvidia at least, don't know about AMD cards.

Wow! Good job getting your 980 to run this! Gives me hope for playing on my PC with cross save in the future!!

With resolution scaling it doesn't matter if you're using AMD or Nvidia, it's doing the same thing and looks the same on both vendors.

If your GPU supports it (RTX cards), you can mod DLSS into the game and then get (supposedly) better image quality, on the same level of scaling as the non-modded FSR2, or potentially lowering the scaling even more, for better performance, while still getting a comparable image as a higher FSR2 preset.