Open source community figures out problems with performance in Starfield
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
![Open source community figures out problems with performance in Starfield](https://lemmy.world/pictrs/image/010ef722-1e38-43f6-8ae1-cfa2219d0b74.webp?format=jpg&thumbnail=256)
destructoid.com
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
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The crash on loading has bricked two of my characters now. I don't think I can be bothered again till they patch. One bricked in mars, the second bricked before I made it there. Waste io many hours.
That's where I'm at. I'm excited to be able to play again but I have to wait for however long it takes them to release a patch addressing this. I'm not mad about anything I've seen. But I literally can't play a game that I can't trust to save and be reloaded.