Charging "per install" as opposed to "per sale" will be goddamn awful. At best it might lead to DRM where you'll have a limited number of installs before you lose the game you bought.
Or more cases of devs saying "Just pirate the game, it's cheaper for us that way"
Unless pirate installs trigger the fee
We don't know how they are measuring it. If it's baked into the engine and not removed by cracking groups, it just might cost more for the devs.
Charging "per install" as opposed to "per sale" will be goddamn awful. At best it might lead to DRM where you'll have a limited number of installs before you lose the game you bought.
Or more cases of devs saying "Just pirate the game, it's cheaper for us that way"
Unless pirate installs trigger the fee
We don't know how they are measuring it. If it's baked into the engine and not removed by cracking groups, it just might cost more for the devs.