Starfield getting DLSS support, FOV slider, HDR calibration, and more

geosoco@kbin.social to Games@sh.itjust.works – 28 points –
eurogamer.net

With last week's Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a number of "community requested" features are on the way, including Nvidia DLSS support on PC, an FOV slider, and more.

As detailed in a post on social media, Bethesda is initially targeting a "few top issues" in a small hotfix out today, after which it'll be turning its attention to various community requested features, which will arrive in updates at a "regular interval".

Specifically, it's confirmed Nvidia DLSS Support on PC following its controversial partnership with AMD, as well as 32:9 ultrawide monitor support on the platform. Additionally, players can expect a range of quality of life improvements, including a field-of-view slider, an HDR calibration menu, plus brightness and contrast controls.
Digital Foundry reckoned the PC version of Starfield "still requires a lot of work".

"We're also working closely with Nvidia, AMD, and Intel on driver support," the studio adds, "and each update will include new stability and performance improvements."

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This is stuff that should be available on release day for all fps games. I can't believe companies keep getting away with releasing beta version of games as a full release.

Could've been worse. Microsoft actually delayed Starfield for 2 years so Bethesda can supposedly fixed as much bugs they can before release.

But if you don't preorder, you wont get the special costume and mount.