‘Starfield’ Announces Nvidia DLSS Support, Food-Eating Button, Future City Maps

stopthatgirl7@kbin.social to Gaming@beehaw.org – 52 points –
forbes.com

Bethesda has just published a new blog post detailing updates coming to Starfield in the short and long term, including a ton of popular requests, most of them on the technical side, initially.

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Is that a hardware thing? I haven't had any real stuttering or freezing, just low FPS in the cities

It might be, although I've read of some freezes happening even on the fastest SSD in the world so... idk, I think they might have fucked up somewhere. I also suspect there might be some memory leaks, although this comes solely from my experience, I have no data to show.

Tom's Hardware article on the freezes

Ohh yeah, this article. I've only personally witnessed about a half second stutter on occasion in the cities, I could probably count the occurrences on two hands with about 30 hours in, but that sounds about right because even Oblivion whose own optimization bottlenecks itself gets "traversal stutter" for me on PC.

Memory leaks are possible for sure, especially since Digital Foundry confirmed there's still save game load time bloat after a long playthrough.