Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.
arstechnica.com
Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.
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So.. if your game becomes the most pirated game in history, you're on the hook for millions off zero income.
Way to go Unity..
They carved out an exception for pirated copies
And they can tell.. how exactly?