KSP2 is Spamming the Windows Registry Over Weeks/Months Until the Game Will Stop Working Permanently

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 107 points –
forum.kerbalspaceprogram.com
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Yeah, he says n-body problem in the video I linked above. I have no idea why I am saying 2 body problem.

Funnily enough, there is an n-body mod for ksp1, which makes interplanet interactions more realistic (in fact, the mod has to slightly change the default system to stop the moons of Jool from slingshotting each other out) and allows advanced maneuvers like ballistic capture and lagrange points

And as someone who couldn't even land on the Mun without crashing, I downloaded that mod and unsurprisingly found things even harder since it disables the standard maneuvers.

It is not a beginner's mod, the fact that its most often used with packs like RP-1 should say how hard it is