Assassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lore

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 48 points –
Assassin's Creed Mirage's narrative director fought to include the Alamut because it's so important for the lore
gamesradar.com
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Not any personal interest in Black Flag? Tbf, my opinion is that it's a great game but not a good Assassin's Creed game

I can't believe they didn't create any mods for BF, could easily have been like Skyrim in terms of longevity. People would have added full on trading and fleet mods like the old school Syd Meyers games. What a waste of dev time to create so much potential and justet it die.

Ubisoft did finally make a stand alone version that's in beta right now. Skull and Bones. They promised all the cool stuff we wanted and it's totally separate from assassin's Creed, but unfortunately they seemed to have botched it and there's even fewer features than in Black Flag. Ubisoft just doesn't seem to be able to make anything else except progressively worse AC games.

Hey! They also can drive Far Cry and all the Tom Clancy series into the ground, while also forgetting the rest of their beloved series even existed.

Oh I loved Black Flag but I wasn’t excited for it like the previous titles and the present day stuff was just kinda spinning it’s wheels while making meta jokes about Ubisoft.

Very fair! I go back to replay it with excitement and it always drops off my face when I remember how god awful the present day stuff is.. can't believe it took until Odyssey to give us an option to skip