CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 338 points –
CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch - IGN
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The game was so perfect that it was delisted from the PlayStation store because of bugs and performance issues.

Nah, it wasn't removed for technical reasons; Sony removed it because CDPR went behind their back and blanket-offered refunds. Which was the right thing for CDPR to do from a consumer-friendly perspective and from a PR perspective, but they should have communicated with Sony more first seeing as refunds on PlayStation go through Sony's store. I thought it was a bad look for Sony, though, personally.

That's not to excuse Cyberpunk 2077's performance on consoles in any way - they deserve flak for that.

Still cdredproject CEO said it was bashing at the release, and the game didnt deserved so much hate...

Any product that releases in such a poor state and expects full price definitely deserves the hate. The game was unplayable on half the platforms it released on for months.