Pirated game on Linux?

Divine_Confetti@sh.itjust.works to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com – 140 points –

Moving to Linux soon, and wondering how pirated games work with it. I know about proton with steam and lutris for most bought games, but how would I run pirated windows games over there?

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I recommend using this amazing ressource: https://github.com/jc141x/portal for games already repacked for linux and ready to run with a simple bash script.

Why do jc141 releases use DwarFS, instead of more typical compression formats like tarballs?

From their Github: Q: Why use the dwarfs format? It makes it less convenient for users. A: Our purpose is to serve a community which is involved enough to be able to follow a short setup page. It enables us to provide users with new technological features that we find useful.

Thank you, and sorry - I made sure to read the FAQ, but I couldn't find the answer for this specific question.

No worries, I actually did not find it either even tho I had read it before. Seems that they removed it from the FAQ but it is still in the search results.

So why aren't they packing the games as flatpaks with their dependencies all baked in?

I think I remember one of them saying its because some games can be decompressed "on the fly" with DwarFS. So their mindset is the user doesn't have 2 copies of the game, compressed and decompressed, which saves space but also increases the chance that the user will continue to seed the files. Instead of someone downloading the archive, decompressing it and deleting the archive and just keeping the game files which can't be seeded.