ROCKSMITH 2014 LEAVING STORES - Ubisoft

Rentlar@lemmy.ca to Games@lemmy.world – 192 points –
ROCKSMITH 2014 LEAVING STORES
ubisoft.com

You may want to know that Ubisoft's Rocksmith(R) 2014 Edition will be de-listed from Steam after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling fret indicators.

Now, it's not on sale or anything (hasn't been for a couple years), there might be W11 issues (I'm using Win 10 and Linux computers), and you'll need a real guitar and either a mic or special USB cable to properly play the game. However, after this date you won't be able to purchase this game anymore unless you buy from a key-seller or a retail CD copy.

Of course, Ubisoft is going to replace this 40 CAD game with a subscription service model called Rocksmith+ which is 20 CAD per month and not available on Steam. On the other hand, RS2014 works without the need of a Uplay account and can be played offline (Just press Esc twice at the signin screen).

Now there are 1555 DLCs available but they will eventually be delisted as well at some point in the future but you won't be able to get them without the base game. The only DLC you will "need" is the Cherub Rock DLC because of...

Custom DLC is a community created mod lets you play user-created and converted maps. By default it uses the DLC ID of Cherub Rock which is why you need it, but this is configurable if you really don't want to spend 4 CAD. There are tens of thousands of Custom DLC songs available online so you will be hard pressed to run out of new ones to try.

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This is a prime use case for quality open source software.

Even with open source software, there would still need to be license to use the music and that is expiring

This is a prime case for the abolition of intellectual property rights.

3rd party rhythm games are usually dont ask dont tell about how they source their songs.

Osu is a taiko no tatsujin, Beatmania, Elite Beat Agents, O2Jam, DDR, DJMax clone. Clone Hero is a rock band/Guitar hero clone, and the list goes on.

They will generally pack a few songs that were given to them for use, but the rest is on the users

Oh yeah, I've played one or two of those. How many of them are open source?

osus source code i think is public, clone heros not that im aware of. different games will have varying levels of openess. all will share that adding official songs into the game is the least of their efforts, as thats more on the community to build.

I mean, could one source the music from a streaming service or YouTube (provided that the user has a subscription)?

no, because they don't provide the stems, only the finished tracks

This is a prime use case for some quality open source software. Analyze audio, separate tracks, generate playing instructions for tracks.

what software can reliably generate stems from finished tracks? and will it still sound the same when you mix them back together?

I don't know if any exists. But it's theoretically possible and I think going from separated track to stems might be one of the easier parts (thanks Fourier!), though complicated by most notes appearing on each string in different places, but I bet there's an algorithm (again possible, not necessarily currently existing) for determining one of the easiest combinations to play rather than having to jump all over the fretboard.

As for sounding the same, you'd need to recreate the guitar effects used, and then it can be mixed back with the other tracks. Easier said than done, but I suspect this part does exist, though maybe not as open source.

Apologies if that wording should only be used for things one can download and use right now rather than a cool project idea I hope gets created. I might even give it a go, but I'm least confident about the track seperation part.

the software being open source would do nothing to solve the underlying issue, which is expiring music rights