Cyberpunk 2077 team morale took "significant hit" following release, developer says

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 308 points –
Cyberpunk 2077 team morale took "significant hit" following release, developer says
eurogamer.net
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Crunch Time and overwork, only to rush out a buggy mess that was almost universally panned.

To be fair, this wasn't the workers' faults, but I can imagine that plus the backlash took its toll...

8 plus years of development. And a story completely rewritten to shoehorn in a meme celebrity.

This game had disaster written all over it.

Honestly, I think I would have liked the game a lot more if it had just let us fall and rise in status instead of montaging that part.

I hated Keanu by the end of this game and I went into it as someone who liked his movies