Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'

Goronmon@kbin.social to Games@lemmy.world – 246 points –
Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'
pcgamer.com

Ahead of the city builder's release on October 24, the devs want to "manage expectations on performance."

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Given that Paradox has near decade-long lifecycles for their games the launch window is utterly meaningless. Hell, Europa Universalis IV had an expansion released earlier this year and it was released in 2013.

I wonder what is the oldest game to get a real expansion.

Of singleplayer games, it may be Quake. This one was created before the recent remaster and compatible with different engines.

In honor of Quake's 20th anniversary, MachineGames, an internal development studio of ZeniMax Media, who are the current owners of the Quake IP, released online a new expansion pack for free, called Episode 5: Dimension of the Past.

Episode 6: Dimension of the Machine was released in 2021. Quake was released in 1996, making it 25 years.

I have a feeling there's probably some obscure-ass Nethack clone that's been getting regular updates since the creator first programmed it on a PDP/11 but outside of that I can't think of any actual commercial products that have received expansions that long after.

Sigil doesn't count, but it should.

Yeah, guess, Doom and Quake are the earliest non-arcade games that are still accessible to current generations of players making it somehow relevant. I feel like only Sega could do something, like releasing one of their classics updated with some new content, but it won't be the same as original cartridge releases and obviously incompatible with them.