"Fuck you, we're not paying": inside Unity’s Runtime Fee fiasco

stopthatgirl7@kbin.social to Games@sh.itjust.works – 146 points –
mobilegamer.biz

A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.

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I believe it’s an ad delivery service app developers can deploy in their app to earn revenue from ads delivered to users.

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