How do companies know if I use cracked software or assets for my personal gig?

shadowagent@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com – 117 points –

For context, I want to run a small personal gig (offering stuff on Patreon). Nothing too fancy.

In order to do that, I would need to use the Adobe suite, Windows, some audio and video effects, all requiring a commercial license.

In theory, I start to make money. How would Microsoft and Adobe know that I don't pay for their software?

If I use some audio effects, how would their owners even be able to tell / find my work? We're talking about basic sound effect, like rain, door knocks etc.

I've always been confused by this

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I'd also encourage you to look into FOSS alternatives but I have a friend who's a graphic designer and he's been pirating the crap out of Adobe since he began his studies in the early 2000s. He says neither he nor any of his collagues (all freelancers) ever had a problem with pirated software. It's literally unheard of. And if you think about it, how is Adobe gonna find out if you block their phoning home with a firewall? Printers don't give a damn (and couldn't tell), neither can clients or random people on the internet. No one is ever going to be "Nice work but can you quickly somehow proof to me that you actually have the ridiculously overpriced subscription for that barely functioning design suite eveyone uses because there's no alternative (except for Affinity maybe)?"

If it's not Adobe your pirating but a small firm consider buying their stuff if you can afford it. Yes, I know this is the piracy forum but just like with indie games I think if you have the money and get value out of it then it's cool to support actually people, that need to eat. Global Evilcorps surely not, but people are supporting you via Patreon so why not give some of that money to the people who develop the tools that help you make that money ...

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