This makes game development look much more fun than it probably actually is
Like with any skill, the yt videos feature the 1% of the time when they get to show off progress. But of course the other 99% of the time is spent on the struggle bus. And like with any skill, if you can learn how to slog through the lows, the highs can be a very rewarding experience.
There's really nothing like seeing someone play your game for the first time. I assume it's similar to a musician showing off their music, or a director showing off their film. But that interactive element is very unique; getting to see how people interact and respond emotionally to this thing you built. Actually, maybe it's like being a toy maker.
Someone should really remaster and remake this game.
A fan did it, but cant release it publicly for obvious reasons
SAUCE TIME
https://youtube.com/playlist?list=PL3gCaTLUSAUuk6mTBjNc1dwjBf4NiFcEf&si=LnIwjROyHrDjDx8Y
This makes game development look much more fun than it probably actually is
Like with any skill, the yt videos feature the 1% of the time when they get to show off progress. But of course the other 99% of the time is spent on the struggle bus. And like with any skill, if you can learn how to slog through the lows, the highs can be a very rewarding experience.
There's really nothing like seeing someone play your game for the first time. I assume it's similar to a musician showing off their music, or a director showing off their film. But that interactive element is very unique; getting to see how people interact and respond emotionally to this thing you built. Actually, maybe it's like being a toy maker.