Assassin's Creed Black Flag (aka AC: The Pirate Simulator) meets Sid Meiers Pirates! Live The Life.
Basically I want a giant open world with dozens of cities and even more small villages, modernish graphics, and be a pirate. And be able to lead a fleet. And swap ships.
I'm gonna be honest, due to my niche game preferences, if they could add in ability to upgrade and customize every ship with tons of options, including crazy ass "I zip tied a rocket motor to a group of hot wheels cars to see if I could skate" type things. "I replaced one mast with a trebuchet, and because I like to tempt death it also launches flaming oil soaked things" energy.
Maybe toss in a ship editor like starfield had, but with sloops and galleons and shit. Things like fake guns could add to intimidation factor, and while fake guns don't shoot, they need only good from afar. By the end of the game, hopefully your branding will allow you to win some fights before taking a shot.
And because I like games like Sim city/ cities skylines, building and management games and the like, I'd love if that could somehow be incorporated into things. Both on the ships themselves, and as your "pirate fortress" home base. And I'd want to be able to set up multiple bases, all working together.
All of the addons being an option but not required to finish since having to micromanage the happiness of Pegleg Dave because he ate in the dark without a table again would get old quick.
The downside is, because all these elements don't really mesh all that smoothly in a game setting, I don't even think it's possible to make a good game like that.
Basically I want to be a pirate king in a modern game, and actually feel like a king. In both ability to command what is essentially a rogue nation, and the mild headache that comes with managing it.
The fact that this game doesn't exist is baffling to me. Who doesn't like a good pirate tale?
Victims of pirates, I'd guess. But you don't see many of those anymore.
Every time I bring up pirate games everyone falls over themselves trying to ask if I've tried sea of thieves.
Yes. I have. No. It's nothing like what I want. I can't even have fun playing it by myself. 0/10 (friends). Would not recommend.
It's fine with a group, but it's not what I want. I want single player with a crew of npcs, and for gits and shiggles you could have multi-player available where the crew of your ship can be replaced by other players, or a ship in your fleet can be controlled by other players.
Like... The ocean is a perfect place to hide loading screens too, because it's relatively flat most of the time, nobody bats an eye if there's fog obscuring the distance, this game could have so many possibilities but it would be SO expensive to make.
Which is why it will never be made.
Nobody is interested in making a good game, they just want to make money.
As long as it has a fishing minigame.
That again, isn't NEEDED.
I enjoy fishing, and I even enjoy occasionally fishing in a game, but if it's mandatory all the fun goes out of it. Needed for fancy upgrades is a good compromise though. It's not necessary but if you want to max out...
And if you want to sit back and chill for 47 hours of just fishing? You get a nice haul to sell when you get back to the market.
Assassin's Creed Black Flag (aka AC: The Pirate Simulator) meets Sid Meiers Pirates! Live The Life.
Basically I want a giant open world with dozens of cities and even more small villages, modernish graphics, and be a pirate. And be able to lead a fleet. And swap ships.
I'm gonna be honest, due to my niche game preferences, if they could add in ability to upgrade and customize every ship with tons of options, including crazy ass "I zip tied a rocket motor to a group of hot wheels cars to see if I could skate" type things. "I replaced one mast with a trebuchet, and because I like to tempt death it also launches flaming oil soaked things" energy.
Maybe toss in a ship editor like starfield had, but with sloops and galleons and shit. Things like fake guns could add to intimidation factor, and while fake guns don't shoot, they need only good from afar. By the end of the game, hopefully your branding will allow you to win some fights before taking a shot.
And because I like games like Sim city/ cities skylines, building and management games and the like, I'd love if that could somehow be incorporated into things. Both on the ships themselves, and as your "pirate fortress" home base. And I'd want to be able to set up multiple bases, all working together.
All of the addons being an option but not required to finish since having to micromanage the happiness of Pegleg Dave because he ate in the dark without a table again would get old quick.
The downside is, because all these elements don't really mesh all that smoothly in a game setting, I don't even think it's possible to make a good game like that.
Basically I want to be a pirate king in a modern game, and actually feel like a king. In both ability to command what is essentially a rogue nation, and the mild headache that comes with managing it.
The fact that this game doesn't exist is baffling to me. Who doesn't like a good pirate tale?
Victims of pirates, I'd guess. But you don't see many of those anymore.
Every time I bring up pirate games everyone falls over themselves trying to ask if I've tried sea of thieves.
Yes. I have. No. It's nothing like what I want. I can't even have fun playing it by myself. 0/10 (friends). Would not recommend.
It's fine with a group, but it's not what I want. I want single player with a crew of npcs, and for gits and shiggles you could have multi-player available where the crew of your ship can be replaced by other players, or a ship in your fleet can be controlled by other players.
Like... The ocean is a perfect place to hide loading screens too, because it's relatively flat most of the time, nobody bats an eye if there's fog obscuring the distance, this game could have so many possibilities but it would be SO expensive to make.
Which is why it will never be made.
Nobody is interested in making a good game, they just want to make money.
As long as it has a fishing minigame.
That again, isn't NEEDED.
I enjoy fishing, and I even enjoy occasionally fishing in a game, but if it's mandatory all the fun goes out of it. Needed for fancy upgrades is a good compromise though. It's not necessary but if you want to max out...
And if you want to sit back and chill for 47 hours of just fishing? You get a nice haul to sell when you get back to the market.