Super Metroid

Calavera@lemm.ee to RetroGaming@lemmy.world – 182 points –

It's being a couple of weeks since I've finished this game and it does not get out of my head.

I've always enjoyed Castlevania and games which can be referenced as Metroidvania, but for some reason I've never got interested in playing Metroid, maybe because I was a Sega/Sony kid

But some weeks ago I was looking to play something "new" and was not in the mood for the vampire franchise, so I tried my luck and went to play Super Metroid with basically no expectations and suffice to say it blew my mind.

I was really surprised that it had almost everything a Metroidvania has and one generation before SOTN, I didn't expected this from a 16 bit game and I say this having owned Video Games since Atari 2600

I don't have much to add but if you are into retrogames and for some dumb reason, like mine, you still haven't tried Super Metroid, than please give it a chance.

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Super Metroid is great, I wandered for 2 hours once just wondering where the hell am I going or even doing. The original Metroid thats tougher as nothing is really clear and certain things are really well hidden, almost too hard. I wouldn't blame anyone for watching a walkthrough before playing, at a minimum at least look up low key references on how to look for stuff and passage ways

I mean, the game barely teach you to do wall and space jumps lol.

I still can't do a proper wall jump

“Teach”? Man back in the NES days it was “here’s the game, figure it out…. Sure we included instructions but it’s just what the buttons can do and a lot of pretty pictures and background lore”

Yes haha, that's why I bought a lot of video game magazines back then haha