Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
![](https://lemmy.world/pictrs/image/f242f4b2-7782-48c9-8594-05882e557e7e.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
![Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'](https://lemmy.world/pictrs/image/c9d520c0-6692-423b-b525-2e4918443110.jpeg?format=jpg&thumbnail=256)
pcgamer.com
Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
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Just in time to never be released!
Scope Creep: The Game
Yeah you just had to ignore every piece of information from the founder and developers that it would be a highly ambitious game and that they were unsure themselves where it is they wanted to stop.
But that's not as fun to talk shit about.