Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Carighan Maconar@lemmy.world to Games@lemmy.world – 196 points –
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
pcgamer.com

Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

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How about they bring development time and costs to AAA standards?

Those are already in the AAAA standard that Ubisoft pioneered with Skull and Bones.

I heard they're skipping this generation to go straight to 5A

And bring down the scope and depth? What's the point? If you want a one-shot cinema game, go get you one. They're a dime a dozen.