Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Carighan Maconar@lemmy.world to Games@lemmy.world – 196 points –
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
pcgamer.com

Well, I mean, I would have launched it first (as an AAA game), but I'm no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

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The last one that's missing is IIRC Jump-points and they're adding that within 3 months. They're still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.

If I'm wrong though I am all ears.

Real soon ™️

It's already in active player facing testing so yeah. Normally when they bullshit they don't have players testing the feature.