Dragon's Dogma 2 launches to "Mostly Negative" review bombing after microtransactions reveal, and man, what a bummer

Stopthatgirl7@lemmy.world to Games@sh.itjust.works – 501 points –
Dragon's Dogma 2 launches to "Mostly Negative" review bombing after microtransactions reveal, and man, what a bummer
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What you need to know

  • As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
  • Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
  • In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.
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Something was off with the way fast travel worked but I didn't expect they'd try to fucking sell it.

From my understanding, it works exactly like the first game (though prior to Dark Arizen which gave an infinite teleport item). You can get teleport crystals you can place and spend a consumable to teleport to them, just in 2 you can pay real money to get more. 1 also didn't have the carts that 2 has to travel to different places. I'm not sure how those work, but I assume it's cheaper than teleporting, and you don't need a crystal there.

Kind of, yeah.

The difference is that the first game has a reusable ferrystone that you are given for free (patched in post launch) and you couldn't buy them with real money.

DD2 has a much bigger map but you are still only allowed to teleport to the 2 big cities by default, fast travel is a lot more important than in the first game.

It looks like it was done on purpose to sell MTX rather than to make the game better, they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.

That permanent stone was only added in dark arisen after they removed the micro transactions. This system is exactly the same as the first game in launch.

I didn't know the original had MTX at launch, looks like they didn't learn from it.

they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.

This is the big one for me. I don't know how affordable they are in 2, but the fact DD:DA made them free in 1 shows there was some kind of issue. Was that just a design issue that's been fixed in 2 or something more fundamental though? I can't say without experience. Fast travel is absolutely in the game for free though, despite what some people are saying. It's a lot more limited than most games, but this isn't most games. It's about as limited as the original at launch, a little less actually.