If AAA is No Longer Profitable... Make Smaller Games | A16Z Games (10:11)TehBamski@lemmy.world to Gaming@lemmy.ml – 144 points – 3 months agoyoutube.com44Post a CommentPreviewYou are viewing a single commentView all commentsShow the parent commentSkull and Bones is already a AAAA according to Ubisoft, so we're already part of the way there.An AAAA game that's only 65GB? and it gets 7/10. Now I know my mistake the A's have nothing to do with quality 🤦🏽♂️I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it's less likely to be quality
Skull and Bones is already a AAAA according to Ubisoft, so we're already part of the way there.An AAAA game that's only 65GB? and it gets 7/10. Now I know my mistake the A's have nothing to do with quality 🤦🏽♂️I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it's less likely to be quality
An AAAA game that's only 65GB? and it gets 7/10. Now I know my mistake the A's have nothing to do with quality 🤦🏽♂️I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it's less likely to be quality
I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it's less likely to be quality
Skull and Bones is already a AAAA according to Ubisoft, so we're already part of the way there.
An AAAA game that's only 65GB? and it gets 7/10.
Now I know my mistake the A's have nothing to do with quality 🤦🏽♂️
I have enjoyed many more indie games the past few years than I have AAA, the As relate to quality, they just mean it's less likely to be quality