Ten years later, Facebook's Oculus acquisition hasn't changed the world as expected

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 285 points –
Ten years later, Facebook's Oculus acquisition hasn't changed the world as expected | TechCrunch
techcrunch.com
135

You are viewing a single comment

Despite the Facebook hate the Quest really did revolutionize VR. It made entry level VR at a great price with no hassle. The Quest was $500 and worked without needing beacons and a headset tethered to a gaming PC.

VR went from a few million users before Quest to tens of millions after.

All my friends that got into VR all said the same thing when I asked them why they don’t play it more- it’s all packed away and setting everything up again is more of a hassle than it’s worth. The Quest really just made things dead simple- no wire, no lighthouses, use anywhere there’s a little bit of space.

This can't be overstated. VR is one hell of an investment, and there's not really any way to figure out if it's something that works for you in advance. I enjoy it for the discounted price I got a Quest 2 at last holiday season, but I would have been disappointed if I had paid a higher price.

Inside-out standalone HMDs were getting developed with or without Facebook. AMD's "Sulon Q" was previewed in early 2016.

VR went from a few million users before Quest to tens of millions purchasers after.
No one uses these things

FIFY