Slay the Spire devs followed through on abandoning Unity
gamedeveloper.com
Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Considering Epic is funding Godot iirc, I'm sure they're more than happy with their competitor shooting themselves in the foot.
No mention of Epic in Godot's transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.