Slay the Spire devs followed through on abandoning Unity

Carighan Maconar@lemmy.world to Games@lemmy.world – 731 points –
Slay the Spire devs followed through on abandoning Unity
gamedeveloper.com

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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Considering Epic is funding Godot iirc, I'm sure they're more than happy with their competitor shooting themselves in the foot.