Halo Reach remains a masterpiece of dread - and the greatest prequel story of all time

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 165 points –
Halo Reach remains a masterpiece of dread - and the greatest prequel story of all time
eurogamer.net
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Let's not pretend that MGS lore is more than a barely comprehensible fever dream. It's good, for sure, and insanely pretty for a 2004 ps2 release, but try explaining it to someone and see how far you get.

Sucks for you, I love barely comprehensible fever dreams! Keeps me on my toes, and I find the "is this symbolism or just insanity?" game a pretty fun thought process to have throughout

Not a complaint, but it does raise the entry level for people getting excited about the story.

I think you can enjoy it as a sometimes absurdist rollercoaster. It's not necessary to hang onto every word and understand every bit of symbolism. The insanity is interesting enough and startling enough to get you by on surface level entertainment alone as long as you find craziness fun.