Behind ‘Suicide Squad,’ the Year’s Biggest Video-Game Flop

simple@lemm.ee to Games@lemmy.world – 46 points –
bloomberg.com

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$200M ain't no pocket change. One would hope such high-profile failures as this or Avengers would curb execs enthusiasm for live service games, but I'm not holding my breath.

The article even cites all of the similar flops prior to Suicide Squad not deterring leadership on their plan for Suicide Squad. Someone else out there is still making that same mistake. Like Bungie with Marathon, for example.

As a Marathon fan since 1994, the plans for the new Marathon make me sad.

As someone who used to like first person shooters before they all became live service games, it makes me sad too.

I'm wondering when heads start rolling. It seems like nothing is changing.