Helldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 178 points –
Helldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'
pcgamer.com
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I just beat one of the bosses that I've heard the most complaints about, and I did it on the 5th try using a non-dlc weapon. I went in fully prepared to throw a controller, but it really wasn't that bad. So far I'm really enjoying the DLC, and it's because it has been difficult yet rewarding.

It's mostly fine if you go for the skibidi tree fragments. There's a couple of bosses feel like they were designed out of spite though, specially the final one.

They did roll out a nerf yesterday, but that's not to diminish your accomplishment!

Yeah, I'm already past the curve so the nerf didn't do much to boost my power. I had already run some numbers when I was working out a build, and the difference in pre- and post- nerf was around 3%. The real secret to the DLC is to run around and explore. Getting fragments to boost yourself makes all of the fights much more tolerable. I was at 10 when I beat the aforementioned boss, and now I'm at 15, and it's getting pretty even with the base game. I think people just weren't expecting the fragments to be as important as they are.