Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now

Carighan Maconar@lemmy.world to Games@lemmy.world – 644 points –
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher
eurogamer.net

This really does not sound healthy. The game is released, for a certain amount of money. If people don't like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don't work on their game 24/7 and forever.

157

You are viewing a single comment

You accused me of making things up and called me a weirdo, honestly you're a waste of breath.

What did I make up, exactly? Are your feelings always this sensitive?

You made up what my expectations were then argued against that instead of reality. Keep shilling though.

You LITERALLY said your expectations, dork. I didn't make up shit, you fucking said it yoursel

I'm not shilling, but good try with that one

I did write my expectations. So why was that your response? You called expecting the norm illogical. I take it back. You're just unrealistic and assume everyone else should be too.

You just said I made up your expectations then that yeah you did write them out

So which is it? Did i make it up or did you write them?

I wrote them out and you made up something different. Fuck man. How many times do I gotta break it down? You not reading didn't make my words not exist. This is like... common stuff. This whole argument is making sense now...