88% of Black Myth: Wukong's steam player base is from China (estimate)

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 101 points –
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Yeah I mean, most westerners have never heard of wukong and aren't really interested in a soulslike game centered on him from a brand new studio. It's cool that Chinese devs are starting to release games internationally, but this concept was never going to be that popular outside of Asia. The fact that they shot themselves in the foot with their advertising didn't help.

I expected it to be popular in China, but I didn't expect the ratio to be that skewed. Haven't we been hearing about this game for years?

I don't often buy new releases, especially not if I have a big backlog, but I've been interested in this game for quite a while.

Same for me. I’ve been super interested since I heard about it a year ago. I’ll buy it in a week or two to make sure any launch bugs are worked out.

6 hours in and I have only experienced one issue: crash to desktop with no error just after the intro sequence. It didn't happen on second launch and it allowed me to skip cutscenes I had already viewed easily, so that was good. I am not on the most powerful machine and it runs perfectly fine on the high graphics preset, so despite the huge focus on visuals it seems like enough optimization work was done.

Would that generally be enough to fix launch bugs? Genuine question; I almost always buy games when they're over a year old.

At that point just wait another 4 years and get it for 75% off during a stream sale

I just can’t stand game breaking bugs which are usually ironed out in a week or two. I don’t care about small bugs really.