Hades player beats unmodded 64 Heat difficulty run - "arguably unachievable in thousands of hours"

GeneralRetreat@beehaw.org to Gaming@beehaw.org – 217 points –
Days after it's deemed impossible, Hades god beats unmodded 64 Heat run "arguably unachievable in thousands of hours"
gamesradar.com

Haelian published a video a week or so ago setting out the probabilities for why it was so unlikely that this difficulty configuration would ever be beat: https://youtu.be/S-VUzcJHWF0

Which of course was taken as a challenge, with runner Jade clearing heat 64 yesterday, using an unseeded and unmodded run: https://youtu.be/0mo-kXjasZs

(For context, the seed is the way a particular run is generated, and players can meticulously generate seeded runs to ensure certain things do or don't spawn by taking very specific sets of actions. Dying and respawning - rather then reloading from the menu, which is quicker - resets the seed. That's why challenge runs always start with a death and respawn to show that a pre-configured seed isn't being carried over from previous runs.)

Here's Haelian's reaction to the whole situation: https://youtu.be/5L7_3MrG_08

Insanely impressive, and I don't know if we'll get to see it again.

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Those last few seconds were absolutely hair-raising, even if we already knew how it was going to end!

Yeah I watched it on Haelian's stream and he was so anxious in the third phase even though he knew how it was gonna turn out. That fight was absolutely wild.

Yeah, with all of his safeties exhausted, he beat it with the lowest amount of health possible. One more hit and the run would have been over.

If there a commentary to explain what’s going on?

The two YouTube links from Haelian in my summary set up the context for why this is really hard, and then commentary on the actual run itself.