Why Baldur’s Gate III is an accidental PS5 console exclusive

stopthatgirl7@kbin.social to Gaming@beehaw.org – 157 points –
Why Baldur’s Gate III is an accidental PS5 console exclusive | Engadget
engadget.com

Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.

I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.

EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.

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I ran split screen with my wife last night with my 6700XT which I think is probably pretty close performance wise to a series s. It ran great at 1080p. I wonder if the advertised 1440p is the hold up?

Lowering the resolution for split screen on a AAA game seems like a reasonable enough sacrifice for me.

At 1440p my 6750XT is really chugging through power (~210W peak), but temps are staying low. It's pretty interesting, but I prefer to limit the game to 75fps to save a bit on power.

Is that split screen on a PC for local coop? How does that work exactly? two keyboards and two mice? Or what?