Factorio Interview: Michal Kovařík (Kovarex) [Czech; Eng Subs]
youtube.com
For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much open to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down ...
Fun to see that a proto-inspiration was minecraft with industrial mods. That's how I got into Factorio. I was talking to a coworker in 2015, and I mentioned that I loved the combined automation aspect of industrialcraft, buildcraft, and immersion engineering, but I found it annoying that it had gotten harder and harder to find a minecraft version that was compatible with newer versions of all three. So he suggested I give Factorio a try.
Would be really good to support the FOSS games