Factorio Interview: Michal Kovařík (Kovarex) [Czech; Eng Subs]

taaz@biglemmowski.win to Factorio@lemmy.world – 44 points –
youtube.com

For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much open to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down ...

2

Fun to see that a proto-inspiration was minecraft with industrial mods. That's how I got into Factorio. I was talking to a coworker in 2015, and I mentioned that I loved the combined automation aspect of industrialcraft, buildcraft, and immersion engineering, but I found it annoying that it had gotten harder and harder to find a minecraft version that was compatible with newer versions of all three. So he suggested I give Factorio a try.