The development cycle is very iterative, and incredibly time consuming, which is why games are now taking six and seven years to build, as they've gotten bigger and deeper," said Wilson, "So the first thing for us is how do we make that more efficient?"
I dunno maybe take a page from indie developers and make fun games that are innovative?
I'll take quality over quantity every time.
I love that Microsoft has Microsoft developed applications on its update/upgrade block list.
It's a good reminder that companies arent as cohesive as most people think especially when they are as large as Microsoft.