Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml – 569 points –
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
pcgamer.com

Sure Todd, lol

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I think you missed the point, lol. Obviously COD isn't a remotely realistic portrayal of war. You haven't understood a thing if you seriously thought I was saying that.

But we weren't discussing realism of mechanics, rather, realism of environment. And the environments are pretty true to life.

It's the mechanics that make a game fun. Not necessarily the environments. Though they of course help. Fun mechanics are what a game is about.

Such as... survival mechanics!!

You mean like a game needs to offer more than dull enviroments to be not boring although the astronauts on the moon didn't seem to be bored on the dull moon?

Are you gonna now pretend that survival mechanics were your idea all along lol?

You're funny, kinda. Sad funny. Maybe it's just hard for you to remember a few lines back or something.

I don't know why I am arguing with some random internet trollish child. I'll need to work on that and ignore more.

I see you tactically ignored the point and instead resorted to juvenile insults. Easier to do and makes you feel good.

Look into survival games sometime. They're fun. Minecraft is a good one.