Open source community figures out problems with performance in Starfield

Mystify0771@lemmy.world to Games@lemmy.world – 798 points –
Open source community figures out problems with performance in Starfield
destructoid.com

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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I love Starfield and has been playing it every day since launch. It runs like dogshit. Sure it doesn't stutter or anything but I can't, for the life of me, get the average FPS in outdoor areas to be anything higher than 70. 5800X + 3080 Ti. It doesn't matter how much I lower the setting, the CPU overhead is crazy.

so it does not stutter or anything and it does run on an average of 70fps outside and in taxing environments and you are describing this as dogshit?

lol. no further questions.

Give it up mate, even the first rudimentary workaround more than doubled the FPS people have been getting. https://linustechtips.com/topic/1530726-starfield-now-runs-twice-as-fast-on-linux-compared-to-windows/

I won't click on a LinusTechTip Link 😀

And I dont say the game could be better optimised, but to say that a stutter-free expierence with an average of 70 fps is "runing like dogshit" is some kind of special. Could it be better, yes, is it running like dogshit, nope.

🤦 So you'll just continue to ignore overwhelming evidence and get defensive. It's ironic you'd call them special.

70 fps on average without any kind of wrong framepacing or stuttering is not "running like dogshit", thats my whole point, "mate". If the the game would run with 30 fps and crazy frame spikes on modern hardware I would agree but to call a >60fps stutterfree expierence that is just supid, on every game.

If you wouldn't call having your performance more than halved dogshit, I don't really give a fuck what you have to say.

I don’t really give a fuck what you have to say.

Feel free to not answer to my posts. Please. I'm more than fine never to hear from you again...

He's kinda right though. You are partially too, the game doesn't run great but it runs fine. Definitely not dogshit. Hogwarts ran way worse for what it was with similar performance but also tons of stuttering on the best setups not to mention lots of crashing in multiple big AAA games this year. Starfield afaik has none of that, it just has lower than expected FPS but not terribly so.

By the standard of being playable, I get that. But I'm not here to mince words. When you zoom out and look at the big picture, this one incorrectly used driver call turns a 3080ti into a 2060. A $1000 difference in performance. Defending Bethesda is just going to make future issues worse and worse.

I guess. I do have the luxury of having a 4090 and I've simply seen much smaller games with similar graphics run...similar if not much worse than this. Perhaps others have a different experience but besides the frames being lower than I would like I'm kinda glad such a huge game doesn't constantly crash for me or stutter every time is press the "sprint" button in a crowded area.

I do hope for improvement though

Other people in these comments have been reporting Starfield crashes, some of which "brick a character" apparently if it happens on an exit save (which you can't opt out of lol). Any sentiment of "it could be worse" just weakens our position as consumers IMO.

If I set the resolution to 1024x768 and the graphics to Low but the FPS is still the same, something is wrong.