Starfield remake created in two days actually lets you fly seamlessly from space to the surface

stopthatgirl7@kbin.social to Gaming@beehaw.org – 156 points –
Starfield remake created in two days actually lets you fly seamlessly from space to the surface
pcgamesn.com

A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.

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Star citizen has been able to do "all that" for at least 4 years, and most consider it a glorified tech demo

In Star citizen you can also do all those things with other players too

If you think "they aren't close yet" it might be worth trying it out during one of the free fly events - the only cost is your time to download and play it.
Having an opinion is fine, having an informed opinion is better

If it's just a glorified tech demo, then it doesn't seem like it's able to be compared to a released and completed game? Unless the designation of tech demo means something I'm not aware of.

It's like that that old programming joke:

The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.

I have a strong suspicion the project will fall to development hell and never really be completed in the sense other games are.

I only know of it from memes about it's development, but I would agree from what I know. Scope creep seems to be a thing there. Ambitions are great, until they get in the way of every other aspect of the game lol

I actually backed the original Kickstarter.

If it's close, when is the release date?

If things continue the way it has been, never would be the best estimate of a release date.

Depending on the last time you logged into a session, the current status is between playable and entertaining and nightmare of lag/desync issues making it something most people would want to avoid

In a purely technical sense, if CIG locked the code branch and set 100% of the creative teams to the task, the current system could replicate a Starfield level game and do so in a seamless manner.

It wouldn't be without issues but something I consider plausible

Well nms had all that seven years ago at launch

A good point, and the popularity and sales of NMS reflect that