Unity backtracks slightly on plans to charge developers for game installs

stopthatgirl7@kbin.social to Technology@lemmy.world – 231 points –
eurogamer.net

Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

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If we could only use some sort of... identifier to know when a game has been installed... like some kind of... serial number or key that is unique per copy...

That's not always the case. GOG games have no serial, the installer is the same for everybody. Charging "by install" is quite impossible of they really mean that a single user would not create two charges.

Also, games will need to ping unity servers? Are they already doing that...? This all gets weirder the more you think about it

No no, they have proprietary methods of aggregating install data so they will know.