Unity Engine Rule

germanatlas@lemmy.blahaj.zone to 196@lemmy.blahaj.zone – 786 points –
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Godot is fantastic! I really want it to become the Blender of game engines.

Speaking of, it does have great integration with Blender. By default, you'll want to import 3D stuff as .gltf, but if you have blender installed, Godot/Blender will automagically import .blend files as .gltf

Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They're static in Godot, but as soon as you save in Blender, it updates in godot without export