I wonder why Godot and Unreal are getting so much interest today

nothingcorporate@lemmy.today to Games@sh.itjust.works – 748 points –
104

You are viewing a single comment

I also asked the question, and got an answer. The hypothesis is that they'll release new versions under a different license, also meaning that if the devs never agree to the new license, they'd avoid the fee. Of course, that would mean that any engine level bugs in their game would become unfixable. This also means that large developers would be exempt, as they likely have contracts in place that supersede the license agreement.

Doesn't that go directly contrary to what they actually said, though? They explicitly stated that existing games would be affected.

Could also be. I'm not sure about how the legal situation works exactly. My understanding is that you can't change a contract, such as a license agreement without the other party's consent. Maybe they have a clause in it allowing them to revoke the existing licenses, meaning the developers would be forced to agree to the new license or be without a license.