Unity’s new “per-install” pricing enrages the game development community
arstechnica.com
Fees of up to $0.20 per install threaten to upend large chunks of the industry.
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Fees of up to $0.20 per install threaten to upend large chunks of the industry.
How is unity to determine a company’s revenue on a game if not self reported by a company?
They guess.
From their FAQ.
So... They bill you based on a guess?
Not just any guess...a proprietary guess. So extra smokescreen and mirrors
Very legal, very cool.
Thanks for the clear response. 👍🏻