A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 470 points –
A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
pcgamer.com
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Someone yesterday said they don't buy Bethesda games because they're good at launch, instead they buy them because the modding community is so prolific.

Paying $60-70 for a game that requires teams of unpaid volunteers to make it playable after launch.

I bet Bethesda LOVES that guy.

This is why I bought it really. I never expected it to be good. But always enjoy what the community can do.

But doesn't the mods take time? So buying it on a sale later would be better because it is cheaper then and has more content/the content you want?

Mods exist now and have since day one. They've already made the game much better, but you are right they arent great yet cause they dont have the GECK. I do like to have a sort of "vanilla" playthrough before super mods. I didn't clarify that.

Some of the QOL mods out are great. Loving the UI mods for inventory.

Yeah kinda. I bought it to play the stock game with a few tweaks. But when creation kit comes out I'll be back. And then again. And again.

People have thousands of hours into skyrim. You think that game has more than 100 hours of content? It's years of going back and enjoying mods and the community surrounding them.

Yeah Bethesda profits off it. But you'd be surprised how many people pirated the game, eventually just buying the "goty" edition on sale.

Tbf vanilla Skyrim had more than 100 hours of content, just not story driven. Back when it came out I played well over that on PS3 in a single save with no mods. I explored every dragon shrine and collected all the priest masks in that playthrough. I did loot every damm vase though and inventory mgmt was slow. I got crafting up to 100 naturally, etc. Then made new characters eventually. Im sure I spent more than 300 hours over the years before I went to PC and installed mods

Fair enough. You know what I was trying to say. I'm over 130 hours right now on my first playthrough on starfield with no story mods just ui

Modders generally only make mods for games that they are enthausiastic for. Its not a given that Starfield will have a modding scene on par with Skyrim.

No, not a given you are right. But regardless whether its on par with skyrim I'm interested in what they do the same way I was with fallout 4 despite not thinking that game was particularly good myself.