Cyberpunk 2077 team morale took "significant hit" following release, developer says

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 308 points –
Cyberpunk 2077 team morale took "significant hit" following release, developer says
eurogamer.net
114

You are viewing a single comment

I get the game is fine now or whatever, but it's too late for me. I moved on a long time ago and will probably never finish it

When the DLC dropped they apparently redid the whole progression system so itโ€™s more in line with what fans wanted. It honestly might be worth another try.

I heard they added enemy scaling and people hate that?

It's true. I don't hate it per se, but on very hard the first (nomad) car chase was actually impossible and I had to turn down the difficulty to pass it. Now that I'm level 40, everything is way too easy again.

This should have been free. No more money from me.

The changes to the progression system, along with other system overhauls, are free. They're part of the 2.0 update.

The DLC adds a new region and plot line and is paid.

It is. Base game improvement atr just a (free) patch. They just happened to drop a paid dlc at the same time

So the improvement in liberty city like police etc are in a free patch?

If yes that's good to know

For me the game still isn't "fine." It's a lot more stable now but even with a completely fresh install and save I'm still running into a lot of the problems that was present during launch like all the civilians looking the same regardless of the setting you're on, NPCs running into each other and then choking up sections of the map. I just keep running into these NPC blobs where they just stand there and do nothing. There's still things they said they fixed like npcs materializing out of nowhere.

Your loss, it's a great game

agreed, but some people have a hard time changing their mind even when presented with facts

I played 40 hours and did most of the main story up until the final act. I had just come off playing almost 200 hours of the witcher 3 and the experience, the emptiness of it, the disappointment devastated me. So yeah I'm sure they've made some updates, but I'll always be left with that sadness of how long I waited and how horrible it was

I love and have well over 350 hours in Witcher 3 over the course of 3 playthroughs, and I just got cyberpunk and played it for the first time with the release of the 2.0 patch (and the DLC), and I have to say, I'm at around 120 hours and still have plenty left to do and am still having a blast.

I never rush the main story in games though. I want to squeeze every drop of content I can out of my first playthrough, bc I likely won't be doing another for a really long time.

I've been playing for over a hundred hours and still find new things. Don't know what you're talking about being empty.

Meanwhile I've never been able to get farther than 20 hours into Witcher 3 without being bored. Different strokes for different folks.

An opinion, no matter how much you agree with it, will always remain an opinion and will never become a fact.

Something subjective is impossible to be a fact, or it wouldn't be subjective.

Them having an opinion is a fact.

2 more...